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Insights and articles about Rust, AI, and modern software development.
Showing 6 of 30 articles • Page 3 of 5
Rust's collect() Magic: Turning Iterators into Vecs, HashMaps, and Strings!
Collections (like Vec), iterators (into_iter, collect), and related concepts
How storing a closure in a struct?
Storing closures in structs using generic parameters, trait objects, and lifetime annotations with Fn, FnMut, and FnOnce bounds
Implications of iterating over a Vec with .into_iter() instead of .iter()
Understanding the differences between .into_iter() and .iter() when iterating over Vec, covering ownership implications and performance considerations
Rust's Higher-Order Functions: Powering Flexible Closures
Exploring higher-order functions in Rust for functional programming patterns
How do you handle lifetimes when returning a closure that captures variables from its environment?
Managing lifetimes when returning closures that capture variables, covering ownership transfer, lifetime annotations, and avoiding dangling references in Rust
Using closures versus regular functions ?
Analyzing performance overhead of closures versus regular functions in Rust, covering static dispatch, heap allocation, and optimization scenarios