Blog

Insights and articles about Rust, AI, and modern software development.

Showing 6 of 30 articles • Page 2 of 5

rustJuly 29, 2025

Flatten a Vec<Vec<T>> into a Vec<T> using iterators

Flattening Vec<Vec<T>> using iterators compared to manual concatenation, analyzing performance implications and optimization strategies

rustJuly 28, 2025

Vec::retain() Vs filtering with iter().filter().collect()?

Comparing Vec::retain() in-place filtering with iter().filter().collect() for different filtering scenarios and performance implications

rustJuly 26, 2025

Vec::drain() Vs Vec::truncate() or Vec::clear()?

Understanding Vec::drain() functionality and comparing it with Vec::truncate() and Vec::clear() for different element removal scenarios

rustJuly 24, 2025

What is the difference between Box<[T]> and Vec<T>?

Comparing Box<[T]> and Vec<T> differences in mutability, memory overhead, and performance implications for different use cases

rustJuly 21, 2025

How removing duplicates from a Vec<T> where T: Eq + Hash?

Efficient approaches to remove duplicates from Vec<T> where T: Eq + Hash, comparing HashSet-based and sort-based methods with performance analysis

rustJuly 19, 2025

What is the performance impact of using Vec::push() in a loop vs. pre-allocating with Vec::with_capacity()?

Analyzing performance differences between Vec::push() in loops versus pre-allocating with Vec::with_capacity(), covering memory reallocation costs and optimization strategies