#traits

7 articles about traits

rustAugust 17, 2025

Blanket implementations: one impl for every type that qualifies

Employing blanket implementations in Rust to minimize code duplication for maintainable libraries

rustAugust 16, 2025

Associated types vs. generics in a low-level I/O driver API

Utilizing associated types in Rust traits to design flexible, type-safe APIs for low-level I/O drivers and comparing advantages over generic type parameters

rustAugust 15, 2025

?Sized: writing one function for both sized and unsized types

Understanding the role of ?Sized bounds in Rust trait definitions and leveraging them to create flexible functions that work with both sized and unsized types efficiently

rustAugust 14, 2025

Supertraits: enforcing a hierarchy of behaviours

Leveraging supertraits to establish behavior hierarchies and combining them with where clauses to optimize complex generic algorithms for performance and type safety

rustAugust 13, 2025

Making Traits Object-Safe for Rust's dyn Trait in Plugin Systems

Understanding object safety in Rust and refactoring traits for dynamic dispatch

rustAugust 12, 2025

Trait bounds or dyn Trait? Static and dynamic dispatch compared

Generics with a trait bound compile to static dispatch; dyn Trait compiles to a vtable lookup. What each costs, and how to choose.

rustJuly 4, 2025

Rust Traits vs. Java/C# Interfaces: Shared Behavior Done Right

Discussion on Rust traits vs Java/C# interfaces, covering dispatch mechanisms, compile-time behavior, and performance optimizations.